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There are many attributes in the game. They are elements of nature such as water, ice, wind, fire, etc. Attributes found in Eidolons are also known as "properties". Below is a list of all the attributes known in the game, further may be found.

The "Name" column has two or more attributes that goes along with the icon. For example, Fire and Flame share the same attribute though both are used inside the game.

Attribute Name
Fire
Flame
Electric
Lightning
Storm
Storm
Dark
Darkness
Light
Holy
Ice
Ice

Prefixes

There are other types of attributes that don't belong in those categories, but also has the symbol next to the item. In most armor items, the original Prefix should be displayed, rather than the Prefixes that adds to the armor. Many of them are known to be as:

Prefix Name Original? Effect
Agile  ? EVA +1%
Agility  ? EVA +2%
Barbed Yes DMG +2%
Bestial Yes DMG +1%
Max HP +1%
Binder Yes 20% chance of reducing target's EVA by 25% for 8 seconds
Blessed  ? Earned XP +5%
Bloodstained  ? Max HP +2%
Breaking  ? 20% chance to Knock enemy backward 5 meters
Burning  ? CRIT +1%
Bursting  ? DMG +2%
Crippling  ? 20% chance of reducing target's SPD by 25% for 8 seconds
Darkness Yes Deals an extra 7% Damage to targets with the Holy attribute
Dauntless  ? Damage taken -1%
Deadly  ? CRIT DMG +15%
Destroyer  ? 20% chance of reducing target's DEF by 10% for 8 seconds
Destroying  ? CRIT DMG +6%
Determinator  ? Max HP +2%
Eagle Yes CRIT +2%
Fell  ? ACC +15%
Fierce Attack [item name] ? Damage +12% against Elite Monsters
Forceful  ? Crit Rate of elite monsters -2%
Fury  ? Deals an extra 7% Damage to targets with the Flame attribute
Ghost  ? EVA +2%
Gothic [item name]
Guardian  ? SPD +1%
DEF +1%
Healing  ? HEAL +3%
Holy Yes 20% chance of reducing target's CRIT by 40% for 8 seconds
Hungry Night  ? Deals an extra 7% Damage to targets with the Dark attribute
Immaculate  ? SPD +2%
Imperial  ? Move SPD +3%
Killing [item name]  ? Damage +12% against Boss Monsters
Godly  ? ACC +3%
Lucky  ? Loot Drop Rate +3%
Luminescent  ? Damage +5% against Holy attribute targets
Martial  ? CRIT +1%
EVA +1%
Noble  ? CRIT +1%
Max HP +1%
Nocturnal  ? 3% of Damage taken is absorbed to recover HP
Piercing  ? DMG +1%
Precision  ? ACC +1%
Protector  ? 20% chance of reducing target's DMG by 15% for 8 seconds
Quick Yes SPD +2%
Quicksilver  ? SPD +2%
Resiliant  ? Max HP +1%
Restorer  ? HEAL +10%
Rubbed  ?  ?
Rugged  ? Crit Rate of enemy players -2%
Simian  ? DEF +2%
Shadow Yes DMG +1%
EVA +1%
Shocking  ? 20% chance to stun target for 2 seconds
Spidery  ? SPD +1%
Max HP +1%
Spiky  ? DMG +1%
DEF +1%
Stalking  ? CRIT +1%
DEF +1%
Stealth  ? 20% chance to slow target for 5 seconds
Tempest  ? Deals an extra 7% Damage to targets with the Storm attribute
Tenacious  ? Crit Rate of bosses -2%
Thawing  ? Deals an extra 7% Damage to targets with the Ice attribute
Thunderous  ? Deals an extra 7% Damage to targets with the Lightning attribute
Unshakable  ? Damage taken -2%
Vigilant  ? SPD +1%
EVA +1%
Violent  ?
Equipment
  • Blessed [item name]
  • Brutal [item name]
  • Dexterous [item name]
  • Evasive [item name]
  • Ferocious [item name]
  • Imperial [item name]
  • Impervious [item name]
  • Tenacious [item name]

In most weapon articles, the wiki only uses the base name without the attribute attached to it. Some players are known to have obtained a Flame Glyphed Staff rather getting a Storm Glyphed Staff like others, so the wiki subtracted the attributes to make it clearer.

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