There are many attributes in the game. They are elements of nature such as water, ice, wind, fire, etc. Attributes found in Eidolons are also known as "properties". Below is a list of all the Elements known in the game, further may be found.
Attribute | Name |
---|---|
Flame | |
Lightning | |
Storm | |
Darkness | |
Holy | |
Ice |
For weapons, the element increases the skill amplifier with a bonus of 20% for the corresponding skill. For example, if a Wizard is wielding a flame staff, the power of the skill Fireball will increase from 100% skill amplifier to 120%.
For armors, being hit by an elemental monster decreases the damage taken by 25% if the element on the armor match. For example, if a player wears a darkness armor and gets hit by an enemy with darkness property, the player will take 25% damage less.
Non-elemental weapon and armor exist, but does not give any benefits.
Damage bonus against element targets
In the Detailed List on the player's character, on the bottom of "Offensive" heading, there is a list of "Damage bonus against element targets". Self-explanation, when facing an enemy with a specific element the damage the player deal will increase depending on the value.
Prefixes
There are other types of attributes that don't belong in those categories, but also has the symbol next to the item. In most armor items, the original Prefix should be displayed, rather than the Prefixes that adds to the armor. Many of them are known to be as:
Prefix Name | Original? | Effect |
---|---|---|
Agile | ? | EVA +1% |
Agility | ? | EVA +2% |
Barbed | Yes | DMG +2% |
Bestial | Yes | DMG +1% Max HP +1% |
Binder | Yes | 20% chance of reducing target's EVA by 25% for 8 seconds |
Blessed | ? | Earned XP +5% |
Bloodstained | ? | Max HP +2% |
Breaking | ? | 20% chance to Knock enemy backward 5 meters |
Burning | ? | CRIT +1% |
Bursting | ? | DMG +2% |
Crippling | ? | 20% chance of reducing target's SPD by 25% for 8 seconds |
Darkness | Yes | Deals an extra 7% Damage to targets with the Holy attribute |
Dauntless | ? | Damage taken -1% |
Deadly | ? | CRIT DMG +15% |
Destroyer | ? | 20% chance of reducing target's DEF by 10% for 8 seconds |
Destroying | ? | CRIT DMG +6% |
Determinator | ? | Max HP +2% |
Eagle | Yes | CRIT +2% |
Fell | ? | ACC +15% |
Fierce Attack [item name] | ? | Damage +12% against Elite Monsters |
Forceful | ? | Crit Rate of elite monsters -2% |
Fury | ? | Deals an extra 7% Damage to targets with the Flame attribute |
Ghost | ? | EVA +2% |
Gothic [item name] | ||
Guardian | ? | SPD +1% DEF +1% |
Healing | ? | HEAL +3% |
Holy | Yes | 20% chance of reducing target's CRIT by 40% for 8 seconds |
Hungry Night | ? | Deals an extra 7% Damage to targets with the Dark attribute |
Immaculate | ? | SPD +2% |
Imperial | ? | Move SPD +3% |
Killing [item name] | ? | Damage +12% against Boss Monsters |
Godly | ? | ACC +3% |
Lucky | ? | Loot Drop Rate +3% |
Luminescent | ? | Damage +5% against Holy attribute targets |
Martial | ? | CRIT +1% EVA +1% |
Noble | ? | CRIT +1% Max HP +1% |
Nocturnal | ? | 3% of Damage taken is absorbed to recover HP |
Piercing | ? | DMG +1% |
Precision | ? | ACC +1% |
Protector | ? | 20% chance of reducing target's DMG by 15% for 8 seconds |
Quick | Yes | SPD +2% |
Quicksilver | ? | SPD +2% |
Resiliant | ? | Max HP +1% |
Restorer | ? | HEAL +10% |
Rubbed | ? | ? |
Rugged | ? | Crit Rate of enemy players -2% |
Simian | ? | DEF +2% |
Shadow | Yes | DMG +1% EVA +1% |
Shocking | ? | 20% chance to stun target for 2 seconds |
Spidery | ? | SPD +1% Max HP +1% |
Spiky | ? | DMG +1% DEF +1% |
Stalking | ? | CRIT +1% DEF +1% |
Stealth | ? | 20% chance to slow target for 5 seconds |
Tempest | ? | Deals an extra 7% Damage to targets with the Storm attribute |
Tenacious | ? | Crit Rate of bosses -2% |
Thawing | ? | Deals an extra 7% Damage to targets with the Ice attribute |
Thunderous | ? | Deals an extra 7% Damage to targets with the Lightning attribute |
Unshakable | ? | Damage taken -2% |
Vigilant | ? | SPD +1% EVA +1% |
Violent | ? |
- Equipment
- Blessed [item name]
- Brutal [item name]
- Dexterous [item name]
- Evasive [item name]
- Ferocious [item name]
- Imperial [item name]
- Impervious [item name]
- Tenacious [item name]
In most weapon articles, the wiki only uses the base name without the attribute attached to it. Some players are known to have obtained a Flame Glyphed Staff rather getting a Storm Glyphed Staff like others, so the wiki subtracted the attributes to make it clearer.