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===Melee===
 
===Melee===
 
====Guardian====
 
====Guardian====
  +
[[File:Guardian-concept2.png|180px|thumb|right]]
 
{{Main|Guardian}}
 
{{Main|Guardian}}
''In the hands of a Guardian, armor and a shield are as much a weapon as a sword. These steel-clad strategists can withstand the mightiest of blows, keeping enemies busy while their team goes all-out.''
+
''First on the battlefield and the last to leave, Guardians work tirelessly to ensure victory through superior tactics. Their sword and shield combo gives them a balanced offense and defense, enabling them to outlast enemies while waiting for the perfect opening - or to create one with a well-timed block and counterattack.''
  +
:Single Target: [[File:Completestar.png|link=]][[File:Completestar.png|link=]][[File:Uncompletestar.png|link=]]
  +
:Area of Effect: [[File:Completestar.png|link=]][[File:Completestar.png|link=]][[File:Uncompletestar.png|link=]]
  +
:Defensive: [[File:Completestar.png|link=]][[File:Completestar.png|link=]][[File:Completestar.png|link=]]
  +
:Evasive: [[File:Completestar.png|link=]][[File:Uncompletestar.png|link=]][[File:Uncompletestar.png|link=]]
  +
:Heal: [[File:Uncompletestar.png|link=]][[File:Uncompletestar.png|link=]][[File:Uncompletestar.png|link=]]
  +
:Support: [[File:Completestar.png|link=]][[File:Completestar.png|link=]][[File:Uncompletestar.png|link=]]
  +
 
====Duelist====
 
====Duelist====
  +
[[File:Duelist-concept.png|180px|thumb|right]]
 
{{Main|Duelist}}
 
{{Main|Duelist}}
''Duelists shine brightest when launching an offensive against strong single foes. Their defense lies in their acrobatic evasion, and their ability to quickly unload a flurry of high damage makes them a powerful force.''
+
''Speeding like a meteor across the sky, Duelists rush enemies with their razor-sharp dual blades before they have a chance to react. Close-range specialists, these fleet-footed fighters combine acrobatics and a touch of magic to disorient and wear down even the strongest foes.''
  +
:Single Target: [[File:Completestar.png|link=]][[File:Completestar.png|link=]][[File:Completestar.png|link=]]
  +
:Area of Effect: [[File:Completestar.png|link=]][[File:Uncompletestar.png|link=]][[File:Uncompletestar.png|link=]]
  +
:Defensive: [[File:Completestar.png|link=]][[File:Uncompletestar.png|link=]][[File:Uncompletestar.png|link=]]
  +
:Evasive: [[File:Completestar.png|link=]][[File:Completestar.png|link=]][[File:Completestar.png|link=]]
  +
:Heal: [[File:Completestar.png|link=]][[File:Uncompletestar.png|link=]][[File:Uncompletestar.png|link=]]
  +
:Support: [[File:Completestar.png|link=]][[File:Uncompletestar.png|link=]][[File:Uncompletestar.png|link=]]
  +
 
====Ravager====
 
====Ravager====
  +
[[File:Ravager-concept.png|200px|thumb|right]]
 
{{Main|Ravager}}
 
{{Main|Ravager}}
''Ravagers are known for their take-no-prisoners philosophy. They swing their gigantic axes in arcs so broad, and with impacts so powerful, that many of their strikes damage not only the target but surrounding foes as well.''
+
''Each swing of a Ravager's massive axe delivers a payload of pain, and often collateral damage to any unfortunate enough to be standing too close. With fury burning in their eyes, they will shrug off their own injuries and destroy anything that stands in their way.''
  +
:Single Target: [[File:Completestar.png|link=]][[File:Completestar.png|link=]][[File:Uncompletestar.png|link=]]
  +
:Area of Effect: [[File:Completestar.png|link=]][[File:Completestar.png|link=]][[File:Completestar.png|link=]]
  +
:Defensive: [[File:Completestar.png|link=]][[File:Completestar.png|link=]][[File:Uncompletestar.png|link=]]
  +
:Evasive: [[File:Completestar.png|link=]][[File:Uncompletestar.png|link=]][[File:Uncompletestar.png|link=]]
  +
:Heal: [[File:Uncompletestar.png|link=]][[File:Uncompletestar.png|link=]][[File:Uncompletestar.png|link=]]
  +
:Support: [[File:Completestar.png|link=]][[File:Uncompletestar.png|link=]][[File:Uncompletestar.png|link=]]
  +
 
====Brawler====
 
====Brawler====
  +
[[File:Brawler-concept.png|200px|thumb|right]]
 
{{Main|Brawler}}
 
{{Main|Brawler}}
 
''Brawlers live for the thrill of close-range combat, their blades turning their arms into deadly weapons. With superhuman reactivity, they pile on heavy combos to lock down enemies. Darting and weaving in and out of the fight, Brawlers will carve up any foe who can't keep up blow for blow.''
 
''Brawlers live for the thrill of close-range combat, their blades turning their arms into deadly weapons. With superhuman reactivity, they pile on heavy combos to lock down enemies. Darting and weaving in and out of the fight, Brawlers will carve up any foe who can't keep up blow for blow.''
  +
:Single Target: [[File:Completestar.png|link=]][[File:Completestar.png|link=]][[File:Completestar.png|link=]]
  +
:Area of Effect: [[File:Completestar.png|link=]][[File:Completestar.png|link=]][[File:Uncompletestar.png|link=]]
  +
:Defensive: [[File:Completestar.png|link=]][[File:Uncompletestar.png|link=]][[File:Uncompletestar.png|link=]]
  +
:Evasive: [[File:Completestar.png|link=]][[File:Completestar.png|link=]][[File:Uncompletestar.png|link=]]
  +
:Heal: [[File:Completestar.png|link=]][[File:Completestar.png|link=]][[File:Uncompletestar.png|link=]]
  +
:Support: [[File:Completestar.png|link=]][[File:Uncompletestar.png|link=]][[File:Uncompletestar.png|link=]]
  +
 
====Ronin====
 
====Ronin====
 
{{Main|Ronin}}
 
{{Main|Ronin}}

Revision as of 15:35, April 26, 2018

Classes are character jobs with unique abilities. Each class wields a unique weapon and different sets of skills. They can take on the role of melee, ranged, or magic types.

The game also allow players to choose a subclass when reaching level 40.

List of Classes

Melee

Guardian

Guardian-concept2
Main article: Guardian

First on the battlefield and the last to leave, Guardians work tirelessly to ensure victory through superior tactics. Their sword and shield combo gives them a balanced offense and defense, enabling them to outlast enemies while waiting for the perfect opening - or to create one with a well-timed block and counterattack.

Single Target: CompletestarCompletestarUncompletestar
Area of Effect: CompletestarCompletestarUncompletestar
Defensive: CompletestarCompletestarCompletestar
Evasive: CompletestarUncompletestarUncompletestar
Heal: UncompletestarUncompletestarUncompletestar
Support: CompletestarCompletestarUncompletestar

Duelist

Duelist-concept
Main article: Duelist

Speeding like a meteor across the sky, Duelists rush enemies with their razor-sharp dual blades before they have a chance to react. Close-range specialists, these fleet-footed fighters combine acrobatics and a touch of magic to disorient and wear down even the strongest foes.

Single Target: CompletestarCompletestarCompletestar
Area of Effect: CompletestarUncompletestarUncompletestar
Defensive: CompletestarUncompletestarUncompletestar
Evasive: CompletestarCompletestarCompletestar
Heal: CompletestarUncompletestarUncompletestar
Support: CompletestarUncompletestarUncompletestar

Ravager

Ravager-concept
Main article: Ravager

Each swing of a Ravager's massive axe delivers a payload of pain, and often collateral damage to any unfortunate enough to be standing too close. With fury burning in their eyes, they will shrug off their own injuries and destroy anything that stands in their way.

Single Target: CompletestarCompletestarUncompletestar
Area of Effect: CompletestarCompletestarCompletestar
Defensive: CompletestarCompletestarUncompletestar
Evasive: CompletestarUncompletestarUncompletestar
Heal: UncompletestarUncompletestarUncompletestar
Support: CompletestarUncompletestarUncompletestar

Brawler

Brawler-concept
Main article: Brawler

Brawlers live for the thrill of close-range combat, their blades turning their arms into deadly weapons. With superhuman reactivity, they pile on heavy combos to lock down enemies. Darting and weaving in and out of the fight, Brawlers will carve up any foe who can't keep up blow for blow.

Single Target: CompletestarCompletestarCompletestar
Area of Effect: CompletestarCompletestarUncompletestar
Defensive: CompletestarUncompletestarUncompletestar
Evasive: CompletestarCompletestarUncompletestar
Heal: CompletestarCompletestarUncompletestar
Support: CompletestarUncompletestarUncompletestar

Ronin

Main article: Ronin

A Ronin uses blade skills and observation to destroy enemies in a flash by striking their weaknesses. The unique skill of the Ronin drains the souls of enemies and collects them in the blade. Souls stored in the Tachi can be released in battle, destroying all that stands in their way.

Holy Sword

Main article: Holy Sword (Class)

Those who hold the Holy Sword should have strong convictions and a brave heart, and be able to show righteousness through sword fighting. They can transform their faith into Divine Energy in battle, and use the Holy Sword to punish all evil hindering their beliefs.

Magic

Wizard

Main article: Wizard

Attuned to the forces of nature, Wizards focus power in their elaborate staves to call upon elemental magics, often damaging several foes at once. Their access to a broad range of elements allows them to capitalize on enemies weaknesses.

Sorcerer

Main article: Sorcerer

Sorcerers draw their shadowy magics from ancient tomes and grimoires. Calling forth the spectral power sleeping within each page, they conjure up dark spells to raze and torment foes, leaving them weakened and vulnerable.

Bard

Main article: Bard

Far from shy harpists, Bards dive into the thick of battle, making magic with their music. They can attack with potent sound waves, but can most often be found strumming rousing songs that heal or bolster their allies.

Reaper

Main article: Reaper

He who wields the scythe marshals unrivaled destructive power and ferocious attack speed. When the blade falls, heads will roll. He signs contract with minor devils, and summons them in battle. He is also versed in various kinds of powerful magic, which he uses to inflict heavy damage on the enemy.

Lancer

Main article: Lancer

A tremendous power sleeps within the Lance's mark. It is capable of harnessing the elemental powers of fire, ice, lightning, and darkness. Once awakened, these ancient powers will suppress all those who stand against the wielder.

Range

Grenadier

Main article: Grenadier

Grenadiers are known for their trademark weapons: massive cannons that convert magical energy into missiles and plasmic discharges. Not content to simply blow foes to smithereens, they also engineer turrets and other gadgets for support in battle.

Gunslinger

Main article: Gunslinger

With a pistol in each hand, Gunslingers bring enemies to their knees with a hail of bullets. Lacing their shots with magic and employing fiendish traps, their battle is a high-stakes game of keep-away, with victory the likely outcome.

Ranger

Main article: Ranger

Warbow turn to the bow, a noble time-tested weapon as deadly as it was in ages past. With their long-range assaults, Warbow can drop many foes before they get a chance to attack. The arrows they fire are not only as damaging as any blade, but a fine vehicle for enchantments as well.

Shinobi

Main article: Shinobi

Shinobi are an ancient and mysterious group that live between the light and shadows. When good and evil are aligned, they will reappear to claim their rightful inheritance.

List of Classes (Mobile)

Duelist

Dance of whirling blades that deal instant destruction.
Every spinning step takes away the color of life.

Attack: CompletestarCompletestarCompletestarCompletestarUncompletestar
Defense: CompletestarCompletestarCompletestarUncompletestarUncompletestar
Support: CompletestarUncompletestarUncompletestarUncompletestarUncompletestar

Ravager
Separating live and death with blows of fury.
A great axe searching the limits of strength and delivering death with one blow.

Attack: CompletestarCompletestarCompletestarCompletestarCompletestar
Defense: CompletestarCompletestarCompletestarUncompletestarUncompletestar
Support: UncompletestarUncompletestarUncompletestarUncompletestarUncompletestar

Gunslinger
There is no escaping the hunt.
Accurate shots, deadly traps, attacks that come from everywhere.

Attack: CompletestarCompletestarCompletestarUncompletestarUncompletestar
Defense: CompletestarCompletestarCompletestarUncompletestarUncompletestar
Support: CompletestarCompletestarCompletestarUncompletestarUncompletestar

Sorcerer
The pages are both a curse and redemption.
Mastery over the runes of weakening and destruction.

Attack: CompletestarCompletestarUncompletestarUncompletestarUncompletestar
Defense: CompletestarCompletestarCompletestarUncompletestarUncompletestar
Support: CompletestarCompletestarCompletestarCompletestarUncompletestar
Guardian

The raised shield is where all damage stops.
The invulnerable fortress for command, power and counter-attacks.

Attack: CompletestarCompletestarUncompletestarUncompletestarUncompletestar
Defense: CompletestarCompletestarCompletestarCompletestarCompletestar
Support: CompletestarCompletestarCompletestarUncompletestarUncompletestar

Wizard
Elemental powers that rip through the air, split the earth, burn the fields and freeze all life.

Attack: CompletestarCompletestarCompletestarCompletestarUncompletestar
Defense: CompletestarCompletestarUncompletestarUncompletestarUncompletestar
Support: CompletestarCompletestarUncompletestarUncompletestarUncompletestar

Grenadier
Man the cannon and play the march of victory.
Use magical shells and build all kinds of support towers.

Attack: CompletestarCompletestarCompletestarUncompletestarUncompletestar
Defense: CompletestarCompletestarCompletestarCompletestarUncompletestar
Support: CompletestarCompletestarCompletestarUncompletestarUncompletestar

Bard
The music can bring salvation or carnage.
Through the devotion of music, the holy light can heal the sick and judge the guilty.

Attack: CompletestarUncompletestarUncompletestarUncompletestarUncompletestar
Defense: CompletestarCompletestarCompletestarCompletestarUncompletestar
Support: CompletestarCompletestarCompletestarCompletestarCompletestar

Trivia

  • Other versions of Aura Kingdom does not divide roles as classes but rather by their weapons.
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