Aura Kingdom Wiki
Aura Kingdom Wiki
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|[[Dark Shadow Abyss]] || Solo || || 75+
 
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|[[Avarice Abyss]] || Solo Challenge, Party, Hell || || 75+
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|[[Avarice Abyss]] || Solo Challenge, Party, Hell || [[Viridian Steppe]]
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|[[Lament of the Thunder-Dragon King]] || Party || [[Crescent Hill]] || 65+
 
|[[Lament of the Thunder-Dragon King]] || Party || [[Crescent Hill]] || 65+

Revision as of 04:38, 23 December 2016

Dungeons, or instances, are found anywhere in the world of Azuria, except in cities like Navea. Inside each location lies a Dungeon which is filled with elite monsters that give special equipment, quest completion, achievements, and help players gain even more experience. A dungeon quest is usually given at last before going to the next town.

Overview

These areas are the most strongest that players will have to create a group to fight together. Dungeons also give an opportunity to players for cooperation creating a party.

Players could accept a dungeon quest that either tells the player to form a party or just go by themself. Solo mode consists of weaker monsters and a shorter dungeon that is meant for one player. Party mode, along with Hell mode, gives the opportunity for players to join one another to form a maximum of five people per party and tackle the dungeon in Party or Hell mode.

Modes

  • Solo - 1-player dungeon
  • Party - 5-player dungeon
  • Hell - 5-player dungeon
  • Dimensional Hall - 3-player dungeon

Dungeons

Instances

Dungeon Modes Location Level requirement
Banner Alabastren Temple
Alabastren Temple
Solo, Party, Hell Crescent Hill 28+
Banner Gydaie Glen
Gydaie Glen
Solo, Party, Hell Cactakara Forest 38+
Banner Miner's Steppe
Miner's Steppe
Solo, Party, Hell Demarech Mines 43+
Banner Deep's Cavern
Deep's Cavern
Solo, Party, Hell Triatio Highlands 48+
Banner Candeo Core
Candeo Core
Solo, Party, Hell Candeo Marsh 48+
Banner Wrathborne Temple
Wrathborne Temple
Solo, Party, Hell Ventos Prairie 53+
Banner Ghostweep Cave
Ghostweep Cave
Solo, Party, Hell Oblitus Wood 53+
Banner Ozymand Temple
Ozymand Temple
Solo, Party, Hell Star Sand Desert 53+
Banner Titan's Roots
Titan's Roots
Solo, Party, Hell Rainmist Reach 66+
Banner Cadilla Felwood
Cadilla Felwood
Solo, Party, Hell Emerald Marsh 66+
Banner Frozenlea Plains
Frozenlea Plains
Solo, Party, Hell Silent Ice Field 70+
Banner Twilight Forest
Twilight Forest
Solo, Party, Hell Desolate Valley 75+

3-player

Main article: Dimensional Hall

Dimensional Hall is a three-player dungeon.

Dungeon Location Level requirement
Dimensionalhall
Dimensional Hall
Crescent Hill 20+
Cactakara Forest 35+
Candeo Marsh 45+
Ventos Prairie 55+
Rainmist Reach 65+
Monster Research Institute 99+

Otherworld

Otherworld is a parallel version of the original dungeon. It contains stronger monsters than its counterpart.

Dungeon Modes Location Level requirement
Banner Port Skandia
Otherworld: Port Skandia
Solo, Party Cactakara Forest 50+
Banner Helonia Coast
Otherworld: Helonia Coast
Solo, Party Cactakara Forest 60+
Banner Crescent Hill
Otherworld: Crecent Hill
Solo, Party Cactakara Forest 70+
Banner Emerald Marsh
Otherworld: Emerald Marsh
Solo, Party, Hell Cactakara Forest 75+
Banner Alabastren Temple
Otherworld: Alabastren Temple
Solo, Party, Hell Crescent Hill 60+
Banner Gydaie Glen
Otherworld: Gydaie Glen
Solo, Party, Hell Cactakara Forest 60+
Banner Miner's Steppe
Otherworld: Miner's Steppe
Solo, Party, Hell Demarech Mines 60+
Banner Deep's Cavern
Otherworld: Deep's Cavern
Solo, Party, Hell Triatio Highlands 70+
Banner Candeo Core
Otherworld: Candeo Core
Solo, Party, Hell Candeo Marsh 70+

Other

Dungeon Modes Location Level requirement
Ruins Cave Solo Port Skandia 1+
Hidden Cave Solo Port Skandia 9+
Southwest Helonia Mountain Cave Solo Helonia Coast 10+
North Helonia Mountain Cave Solo Helonia Coast 15+
Former Site of Lunarin Village Solo Crescent Hill 20+
Temple of the Eidolons Solo Crescent Hill 30+
Holy Land of Gaia Solo Crescent Hill 70+
Gaia's Sanctuary Party Crescent Hill 70+
Infernal Abyss Party Ventos Prairie 55+
Whirlpool Abyss Party Helonia Coast 60+
Dark Shadow Abyss Solo 75+
Avarice Abyss Solo Challenge, Party, Hell Viridian Steppe 75+
Lament of the Thunder-Dragon King Party Crescent Hill 65+
Landing of the Sky Dragon King Party Cactakara Forest 65+
Siege of the Aqua-Dragon Queen Party Demarech Mines 65+
Subterranean Ruins Solo Star Sand Desert 50+, 60+, 70+
Hall of Philae Solo Star Sand Desert 65+
Fight Club Solo Navea 50+
Duelists' Temple Solo Navea 65+
Sky Tower Raid Navea 60+
Pyroclastic Purgatory Party Oblitus Wood 70+
Tempestuous Temple Party Star Sand Desert 70+
Dark Thunder Temple Party Ventos Prairie 75+

Dungeon resets

Times are based on Eastern Time (GMT -5 EST/ GMT -4 EDT), the server time.

Type of dungeon Mode Reset time Availability
Regular dungeons Solo, Party, Hell One entry every 2 hours starting from 6:00 AM EST/EDT Every day
Temple of the Eidolons Solo One entry every 6 hours starting from 6:00 AM EST/EDT Every day
Otherworld: Port Skandia Party One entry every 3 hours starting from 6:00 AM EST/EDT Every day
Otherworld: Helonia Coast
Otherworld: Alabastren Temple Party One entry every 2 hours starting from 6:00 AM EST/EDT Every day
Hell One entry every 3 hours starting from 6:00 AM EST/EDT Every day
Otherworld: Gydaie Glen Party One entry every 2 hours starting from 6:00 AM EST/EDT Every day
Hell One entry every 3 hours starting from 6:00 AM EST/EDT Every day
Otherworld: Miner's Steppe Party One entry every 2 hours starting from 6:00 AM EST/EDT Every day
Hell One entry every 3 hours starting from 6:00 AM EST/EDT Every day
Sky Tower Raid -- Saturday and Sunday
Infernal Abyss Party Gain one entry every 8 hours starting from 6:00 AM EST/EDT Every day
Whirlpool Abyss Party Every Day
Lament of the Thunder-Dragon King Party Gain one entry every 6 hours starting from 6:00 AM EST/EDT Every day
Landing of the Sky Dragon King Party Every day
Siege of the Aqua-Dragon Queen Party Every day