Arriving at Nudak Fortress Envoy report themself to the Fortress Commander, Carrick and briefed about the recent situation. Understanding the situation, Envoy can notice his impatient despite his strong words. He rants about how the Church send the reinforcements which are only Envoy, Analisa, Jill, and a company of cannons. Before Envoy can reply, he silences them and told Envoy to report to Lawrence for a mission assignment. Envoy report to Lawrence, the Quartermaster of the Fortress and he recommend Envoy to start organizing supplies if Envoy wants to help. He's worried about Krok Villagers that may suffer cold when night comes. Rather than waiting for supplies, he wants Envoy to do it by themself much to Envoy's approval. He wants Envoy to takedown the Sasquacks and taking its furs while not forgetting to remove its horns.
Envoy sets out to defeat Sasquacks and taking their horns before getting its fur and cleans it up. Once the necessary amount is gathered, Envoy returns to Lawrence and he was impressed to see how Envoy do the work quickly while the shame that he doesn't have people like Envoy around. He hopes that this will sustain the conditions until supplies arrived. Envoy then asks about the situation and he told that Krok Village was under attack by Varans from Silverflash Tribe without warning. The garrison plans for counter-attack but they cannot do it until the refugees are being taken care of.
Envoy then gives blankets to refugees while also seeking information out from them. The villagers don't know why Varan attacked the village despite it doesn't have valuable values. He worried about those who didn't make it out in time. Another villager told about the environment of the forest that starts to changed and to make more worse, it comes to recent attacks. Envoy asks for more details and the villagers may suspect dwarves are responsible for it. She recommends Envoy to investigate Barren Well when they got a chance. When the last blanket was passed, some soldiers start to shout panicky and a Church Guard looks upset at the Envoy. Envoy introduces themself and told the reason why Envoy is here much to the guard surprise but Envoy felt confused how to respond. Leonard told himself that he was dispatched from Navea with Zachary to escort a VIP and unfortunately the VIP ran off. Usually, it won't be a problem but seeing this situation, the problem gets serious. Envoy ask who is the VIP and turns out it was Analisa, the Templar Blacksmith. Envoy recall the saddle on Beebis is made by her.
Asking for more details, Leonard told that Analisa came to deliver Electromagnetic Turrets and doing odd jobs around the fort. He suspects that she may want to investigate it herself due to changes at Oblitus Wood. Envoy then informs him that the Church plans to assault the village to rescue possible survivors. He knows about it and the church is not ready for it. He worried that Analisa may be Killed in Action by the time the church is ready. Envoy then offers themself to help and Zachary already went to investigate the village while it's dangerous to go alone and could be ambushed when he rescues Analisa and withdrawing. He then wants Envoy to eliminate Sasquacks to secure the escape route back to fortress.
Before leaving, Envoy went to Lawrence for more jobs. He knows that he doesn't have enough manpower and he expect heavy casualties. Furthermore, the medical supplies have been reduced a lot and he wants a slime from Deadwood Snails due to high qualities medicine. Envoy sets out to defeat Dark Sasquatch to secure escape route and Deadwood Snails to extract slimes. Envoy first delivers it to Lawrence and he gives information to Envoy that most refugees were not injured for some reason even the village was taken quickly. The wounds look like was inflicted during the escape and he really didn't know what the Silverflash Tribe is up to. Envoy then reports to Leonard that the job is done.
He, however, have another problem. He wonders if Zachary is all right but he needs to stay behind to oversee the situation. Envoy offers themself to go on a check if Zachary was alright. Leonard hesitant since he was his partner but the Eidolon assures him that he got a job while Envoy will do a job for him. Envoy then will set out to Fultech forest, northwest of Nudak Fortress. Envoy then told their plan to Eidolon much to their grins, knowing what Envoy is up to. Tracking them down, Envoy heads to Fultech forest and found some footprints of adult a kid-sized. North from there, Envoy can hear kids chattering so Envoy comes to investigate.
Envoy found Zachary with the kids, one of it is Jill. Envoy reports themself to Zachary and he was relieved that Leonard dispatch Envoy as he got his hands full to take care of children. Asking for the current situation and Analisa's whereabouts, he told that Analisa's group are hiding near the village with a Makar Warrior guarding them while he can't advance due to the kids. Envoy wonders why he can't leave together during that time, Analisa told that the investigation is progressing as Varan aren't being too thorough and violent for this occupation.
He has a tough time handling children and he can't disobey Analisa's order but he himself has little experience in handling kids. Jill told Cicolli not to make any sound when the enemy is coming. He was worried about what happened if the lizard starts to stir around and ask Envoy to drive away the Lizards. He, however, has a problem for himself as he lost his backpack to the lizards on the way here. The bag itself contains a valuable intelligence from Varan and finding it could be led to life and death situation. Envoy sets out to defeat Deadwood and Spiney Chameleon while also searching for his bag. Once driving them away and securing his bag, Envoy returns to him. He actually can take care of himself but given the situation he has to handle kids, he wasn't sure if he can handle it. He was relieved when a map was still inside the bag and Envoy wonder if the map can be used to recapture the village. the map itself gives details about deployments, packages, and such. Envoy surprised while also wonder what makes Silverflash Tribe plans all of it for this?
He wonders what the Varans is up to especially at the north, bringing carriages through there. He wants to see what they are transporting but the kids stop him when he wants to go by himself. He then wants Envoy to interrogate some Silverflash Porters, see if they can explain what they are carrying while he wants Envoy to conduct a heist on whatever the tribe may transporting it. The Envoy sets out to defeat some porters and steal some Ordinary Stones. Once the Varans are running in panic and the heist was done, Envoy returns to him. While the Porters didn't spill information, busting their supply lines is good enough and Envoy shows him stones from the cart that Envoy took earlier. when the discussion goes on further they heard a roar and the children were terrified. The kids say that the Fury Mountain Wolf may go down and eat them. Zachary assures them that he will protect the kids.
Envoy ask about this wolf and he explains more details about them, relying on livestock for meals but recently people have disappeared as well. He can bring them back to the fort but he concerns if the wolf may feast on helpless villagers later if they tailed him and the kids. The Envoy heard the wolf howled at west so Envoy sets out to defeat Fury and Forest Mountain Wolf to make sure they won't mess anymore. Driving away from the wolves, Envoy quickly returns to check on Zachary. He was checking on the bottle that kids carrying but the smells are really bad. He suggests the kids smear it upon themself much to the disgust of the kids. He told them that if they didn't do so, the wolves may get their family as well. The kids finally smear the ointment even they still felt disgusted. He looks worried that Envoy will proceed alone while he escorts the kids back to the fortress. Envoy assures him that they will be fine since Envoy is not alone.
Before retreating, Jill stops him and she gave a stone to Envoy, telling that Analisa may know what the stones are used for. Envoy then sets out to the Krok Village to deliver the packages to Analisa.
Arriving at Krok Village, Envoy surprised to see Odum Ryan again which Envoy encountered at Alabastren Temple before. He bows to Envoy and inquires him to stop calling Envoy a Master while want to know how he ended up here. After he was defeated, he disbanded his unit and start traveling around to hone his skills. When he plans to settle at Krok Village, the Varans are already there so he went to investigate while Analisa stares at them, wondering if they knew each other. He told her that Envoy was sort of his mentor after they defeat him at the temple. Envoy then gives what they bring to Analisa to analyze it.
She then asks about her daughter and the rest of the children and Envoy told that Zachary already escorting them to the fortress and Envoy will take the investigation from here. She expects this good news but the bad news is her work is not as fast as she thought since she didn't anticipate the Silverflash Tribe. When she was about to escort the villagers out, a Varan spots her but Odum fought them off while she asks about what Envoy can find from the map that she found. Envoy then gives the stone to her, thinking what they are up to.
While her original objective is to deploy the Electromagnetic Turret to strengthen the fort defenses, she also investigates the forest natural energy is decreased lately. Envoy also notices it but doesn't know what causes it. The stones may emit something by a spell and she remembers about this before. She then wants Envoy to defeat some Earth Guards near the entrance as she got an idea. Envoy sets out to collect the fragments and once got enough amount, Envoy reports back to her. She then suspects that the stones and the fragments are similar. Odum suspects that the stone around forest may be used to summon Earth Guards.
Analisa then has another problem. Her tools were left at the village and she just remembered it due to her focusing on handling villagers and the kids. Envoy got an idea as well, seeing this as an opportunity to scout the village for what the Varans is up to. Scouting the pool, Envoy found more guards than at the entrance. Advancing ahead, more guards can be spotted as they are protecting someone important. Envoy quickly searches for her toolkit while sneaking around until Envoy found it. Once found, Envoy quickly sneaks out and hand it over to her. Envoy then reports about the Varans while she works on the stones and fragments, her attention then sets on the pool itself.
Analisa then requests Envoy to take something from her. If her hunch was correct, some of Varans could have totems on them and she wants to examine it. Odum notices that Earth Golen start to decrease and Varan already notices it by sending more patrols. He didn't want to risk Analisa's work interrupted so he wants Envoy to bring the fight away from their current area, or, at least only aims to the Envoy. Accepting this quest, Envoy sets out to fight Varan Patrolman, drawing their attention to Envoy while also stealing the totem. Once the patrolman are routed and Envoy seizes some totems, Envoy withdraws back to the camp. Odum was happy but Envoy didn't like how he kept bragging about their effort, wishing to see how much mess that Envoy made. Examining the totems, Analisa concludes that the totems are made to create Earth Guards. She expects that the Varan made the totems from north of Fultech forest, where there is some energy left there. While feeling doubtful to use magic to summon elementals much to Odum's curiosity. She expects that it will take a lot of effort to protect the village, much to both Envoy and Odum's curiosity. The invasion is clearly well-planned as the Varan invest a lot to it.
Analisa feels confused, still looking on how worth Krok Village is despite it was just an ordinary hunting village. Envoy remembers that Varan deploys heavier defenses are deployed around cottages and pool, as the Eidolon spots on what Envoy is thinking. Analisa knows that Varan is not stupid enough to leave the unimportant places unguarded. She then gives Envoy a bottle to fill it with pool water so she can analyze it when Envoy returns. Odum seems concerned about this, but Envoy assures him that they will be fine. Reaching the pool is not easy since Silverflash Watchman are guarding it. Fighting them, Envoy clear the area and extracting some water before returning to Analisa. She looks shocked when she analyze it as the pool only contains normal water. Curious, she explains that the energy in the water on the village was pure, as it was unaffected by the current change of energy at Oblitus Wood. She realizes that the Varans true intentions are to protect the pool while uninterested in attacking the village.
Analisa then thinks of diplomatic ways to end this quarrel and Envoy told her that the villagers that are evacuated to Nudak Fortress are not being pursued by Silverflash Tribe. Odum already tried it once, but he ended up getting attacked. The only solution is Makar way, strength above all so they can open themselves to them. Analisa then wants Envoy to create chaos by defeating Silverflash Warrior and Fighters, then she and Odum will come to negotiate with their leader. Accepting this task, Envoy assaults the camp, defeating necessary numbers of Warriors and Fighters then withdraws. Once retreated, Analisa thinks that they earn Varan's respect. While the tribe starts to retreat, Analisa wants Envoy to mount the assault once again to start the negotiation.
She asks Odum to negotiate since he knows about it. Envoy warns Odum that Shay, Silverflash Tribe Priest is guarded by many Silverflash Guards. While assuring Envoy that he will be fine, he asks her if the treaty was prepared. Nodding, she hands the letter to Odum for negotiation. Envoy then will stay to protect the camp while Odum departs for negotiation.
Knowing the Guard won't talk, Odum decides to blast his way in by defeating Silverflash Guard. Defeating them from one checkpoint to another, Odum finally draws Shay out and he orders the guards to stand down. He commends Envoy's strength while also asking what is their true intention. Odum told him that both sides didn't want any unnecessary deaths and he hands over a letter from Analisa, telling that despite their power, they seek peace. Shay rebukes it that they didn't want to injure the villagers, match to the report from Nudak Fortress earlier about villagers able to escape without casualty or deaths. Odum knows that the Varans want the pool, hoping that with this knowledge, they can achieve a peaceful agreement. He concern that his access to the pool will be closed if he hands the village back to the humans after reading Analisa's letter. Odum convinces Shay that all he needs is to ask and the villagers are willing to share water with him, swearing upon the honor of Makar. Expecting to honor the deal, Shay accepts the terms.
Returning to the camp, this time Envoy comes to Shay. As he prepares the ambassador for negotiation at Nudak Fortress, Envoy bows and introduces themself to him briefly despite he grew impatient since Envoy come a bit late. He looks at the Envoy with awe, witnessing how the Envoy defeats his best fighters single-handedly with the aid of Eidolon. He apologizes for the terror he caused as he was desperate to use that water to cure the tribe leader. Envoy then asks Shay what happen to the tribe leader. Shay told Envoy that the latest spell backfired on the tribe leader, suffering critical injury and only pure energy from Krok Village's pool can help his condition. Since Krok Village's water was not affected due to change of the woods that starts from the northeast, it was their last hope to cure the leader. As an agreement, Shay and his men will retreat, but they will station some earth guards and guardsman since they need to keep an eye on their tribe leader at all times when accessing the pool. Once understand the situation, Envoy then ready to escort them to Nudak Fortress to finalize the peace talks. Ready to return, the Ambassador goes with Envoy back to the fortress.
Returning to the fortress, Envoy report to Carrick. He seems frustrated when the reports from the Krok Village suddenly ceased when Envoy enters the village. Envoy then explains the whole situation on the village until reaching the peaceful conclusion. He lost in thoughts and silent when Envoy explains the whole events while looking at Varan's Ambassador. and Envoy back and forth. Understanding the whole situation, he agrees with Analisa's judgment as they don't have time for unneeded conflict. The church will honor the agreement and allow the Silverflash Tribe to use the water. He forgives the Varans and making peace together. The ambassador also apologizes for their rude behavior and will withdraw all the finest warriors along with making an offering of an apology to the people. The tribe got no intention to harm the villagers, yet he admits that their actions were shameful. Until Silverflash tribe leader is recovering from injuries, they will continue to use the water and they will leave Krok Village in peace.
Ending the talks, the Ambassador leaves with the escorts and when tension subsides, Carrick was impressed on how Envoy can achieve this resolution and why the church trust them. Envoy instead give the credits to Analisa and Odum that helps them to achieve this peace. Returning to serious business, he wonders if Envoy can take up another job. Now he wants Envoy to investigate Tafay Village, a village of Dwarves as they could be a prime suspect for this case, considering the source starts from northeast of the woods. He plans to send Envoy to scout, however, there is more priority task to do.
Robots start to go out of control and wreaking havoc at Barren Well. If it continues, it could attack the fortress anytime. He already sends soldiers there, but the soldiers were totally outnumbered. He wants Envoy to clear northeast of the Barren Well entrance and clear out the camp from hostiles. Envoy accepts this task and immediately goes to assist the Templar Knights that are overwhelmed there. Before setting out, Lawrence calls Envoy. Since the metal supplies are running low, he wants Envoy to gather some of the scraps to replenish the metal supplies for forging. He plans to make new arsenals since the war with Shadow Knight can happen sooner than expected. Setting out to Barren Well, Envoy picks up the pace to rescue the trapped soldiers.
Envoy arrived and immediately engage Walkerbot and Cargobot. Once defeating them and collecting the scraps, Envoy returns to the fortress. While Lawrence was impressed over the quality that Envoy gathers, it looks like Carrick is recalling every soldier save for Barren Well. Reporting to Carrick, Envoy report what they find and it surprises him that the numbers alone will make the soldier got a hard time there. He didn't expect that it was worse than he expects while thinking of next order in a sigh.
He knows the robots were made by the Dwarves in the north and he simply blames them from draining Life Energy at Oblitus Wood. When he thought that Navea will send reinforcements, instead only Analisa arrived with her electromagnetic turret that can defeat robot with ease. Then Envoy wants to know if he got any new plans for it. The report indicates that defenses on Barren Well didn't go well, confirming that the soldiers are outnumbered there. He traces back to where he thought Envoy was inexperienced and how they can help the front lines. Now, knowing that Envoy shows their true value, he then asks for their assistance once again.
Envoy convinces him that they will be always at Church's side no matter what. Then, Carrick wants Envoy to grab some supplies and send it to Walker, the Commander in charge of Barren Well. The supplies should boost their morale for a while. Once Envoy got supplies, they set out to Barren Well.
Arriving at the camp, Envoy explains their presence in front of Walker while handing supplies to him. While relieved the supplies have arrived, the situation itself isn't going well. Envoy looks at the robot while wondering why Analisa's turret is not operational yet. While he proud about their "trump card", there is some problem. The device keeps recharging and it even though the enemies draw close, the turret is always recharging and not be able to operate it once. Eidolon also agrees that they can't wait until the turret is ready. The morale alone start to dwindle because of the current situation, let alone they may need to face Shadow Knight's army later that can turn into a slaughter.
To make it worse, a large group of enemies already slip past through their defenses already even Envoy defeats them earlier. The soldiers also can't hold out due to lack of manpower to defend the area. The robot itself appears when the energy on the wood starts draining. They may need to abandon the turret even it was still recharging. Envoy then offers themselves to suppress Bouncer robots. He accepts the offer and Envoy set out to suppress them. Once the numbers are suppressed enough, Envoy withdraws and Walker was impressed at how Envoy can pull it off. Before celebrate, however, the Eidolon points to the mound of robots that Envoy has just defeated. The robot starts to rise again despite their armor are on horrible state.
Walker thinks on how to defeat them and one of possibility is to remove the core. Envoy asks from him on how to remove it and he hands Envoy a tool that functions like a door handle. Envoy just needs to destroy the shell and extract the core once it's exposed. While Eidolon provides cover, Envoy swiftly removes the core as many as Envoy can and retreat once again. The job is done and now, they just need to hold out until turret was fully charged. What Envoy look is his stressful face so they ask him what's going on. He was stressed out because his whole squad has yet to report in, knowing that something could suppress his squad.
While the turret's recharging speed increases, Envoy inquire about the situation. The latest report indicates that his assault squad was suppressed by Butterfly Hoplites. The soldiers never expect the aerial attack and it will be an onslaught if they retreat immediately. Eidolon notes that butterfly was fast so Envoy needs to move faster than that. As reinforcements can take some time, Envoy volunteered to go in order to assess the situation and possibly, suppress the number of Butterfly Hoplites. Just as Envoy expected, the knights are pinned down by Hoplites. Defeating them, Envoy rescues them by defeating the butterflies and the knights manage to retreat. Once done, Envoy returns to the camp and sighing when Walker waves excitedly after hearing a report from his subordinates. The turret, however, now is ready to operate and once the technicians confirm that it's ready, they will use it to take down the robots.
The technician confirms that it's ready, however, the last cartridge is still modified for maximum power. To make it worse, the operator suffers a grave injury from robots. The technician can do it, however, the power output won't be able at maximum power and won't be able to knock out a large threat. Eidolon whispers that Envoy can pilot the robot very smoothly back in Cactakara Forest during the contest. Envoy volunteers and they will need to adjust themselves to controls. Accepting the quest, Envoy mans the turret and technician sets it to full power.
The engineer, Stephanie, aids Envoy by giving them instructions. Once set up, the robots start to attack in a large number. Envoy refuses to give up despite being overwhelmed and numbered. Thanks to the assistance of Stephanie to repair the damages, they manage to repel it. However, Destroyer Mk.II arrives to challenge them. Stephanie immediately installs the new parts so the turret can go on full power. Engaging the Destroyer, Envoy quickly dispatches it and once the robot is defeated, it self destruct itself and others followed. Once done, Stephanie and her unit will stay to clean up the mess while Envoy returns to the camp. Walker is in awe on how Envoy pilot the turret and his doubt about turret now is clear.
Now the situation is clear, Walker and his units prepare to withdraw to fight Shadow Knight's army. Before leaving he asks if Envoy can escort them and Envoy inquire about investigating the problem with Dwarves production. He then recommends Envoy to travel to Forest of Thorns north from their position. He already sends Vincent, a scout, so Envoy can get some update from him. While Walker and his unit retreat, Envoy continues to the north.
Arriving there, Envoy finds Vincent wounded. Turns out he was poisoned by the thorns and never expect that the effect can be this lethal. He stops Envoy from approaching the thorns as the effect can get itching, aching, then the body goes numb as he experiences it by himself right now. Envoy then inquires what they can do to assist him. First, he needs some Rough Hide Lizard to neutralize the toxin. The second is he wants Envoy to clear lizards around the vicinity to prevent him from getting eaten by lizards. Envoy sets out, clearing the area and gathering some rough hide from the lizard. Once the task is done, Envoy returns and he applies the hide with the assistance of the Envoy. It will take time before he made a full recovery from it while relieved that they may not be coming back any soon now.
He then asks Envoy what happen if Tafay village is responsible for this mess. While Nudak Fortress can start a negotiation, they can assault the village if the situation goes south. Envoy agrees with him, but then again Envoy wants to avoid bloodbath since Nudak Fortress can attack the village if the villages are the one that responsible for this. Whenever the choice is, it still won't be easy to travel thanks to the poisonous vine as robots and lizard can traverse it unharmed. He then wants Envoy to clear a path from vines so there will be less casualty when the army get across later. Envoy clear out the vines and by the time the job is done, he can stand and take few steps.
While Vincent can withdraw to the fort, Envoy inquires of any information they can find now. He heard some bickering at the village but when he wants to get a closer look, the bouncers chase him off and he ended up in his current situation. He recommends Envoy to defeat the Bouncers in order to enter the village. Envoy goes to the village and clears any bouncers that get in the way. Once the path is clear, Envoy pushes to the village to meet up with Dolan.
Dolan greets Envoy with anger as he thought that Envoy launches the assault on the village. Quickly explaining the situation to avoid further commotion, he thought that his village is the culprit for the mess. The dwarves glare at the Envoy furiously after the mess they made. To learn more about the current situation, he hands Envoy some energy storage tank and asks them to distribute it to some villagers while talking to the villagers. First, Envoy goes to the wounded militiaman and relieved to see he can activate the healing device. He introduces himself as Jorali and explains what happen. The new village chief, Tobin, gathered the villagers and sets out to the east despite the elder's protest.
During travel, he decide to turn back, knowing that it's dangerous ahead. He was lucky enough to survive the wild beast attack on the way back to the village. Next, is the farmer and he also relieved that he can power up robots to shoo off monsters on his field. The situation can goes dire if the food supplies is running low. The last one is mechanic and he was relieved to acquire it. He then tell Envoy about the situation that the village survives through small usage of mana every day that was necessary to power up town and basic necessities. The robots ceased the operations and those who are still functions are affected by strange energy and turn on their own master. The strange thing is, any robots that are out of energy back then are stored but suddenly it was operational and headed to Barren Well.
Envoy then apologize for early misconception after hearing the villagers. Now, they barely enough to survive because the Life Energy keep withering away. To make it worse, Sasquacks are able to invade the village thanks to Envoy's efforts earlier. He remind Envoy that they are not going to be taken lightly but Envoy will go to atone for earlier mistake. Succeding in routing the Sasquack, Dolan was surpised to see how fast Envoy can handle it. He wonder how Envoy can defeat robot guarding the village and it seems Envoy's skill is not just for a show. Dolan accepts Envoy's assistance since the young and strong ones are away from the village currently.